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UltraSkyWars Nulled | Cubelets, MobFriends, Parties, Perks, SoulWell & Challenges | 1.8 - 1.16

PREMIUM UltraSkyWars Nulled | Cubelets, MobFriends, Parties, Perks, SoulWell & Challenges | 1.8 - 1.16 5.1.2.2 // DirectLeaks.net

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This plugin allows you to add the SkyWars game to your server, with features similar to large servers and with a monstrous configuration convenience, you will be able to edit inventories, create cosmetics from a GUI and rarely have to touch the settings, the sounds are fully editable so you won't have problems in versions from 1.13 to 1.15 as you can change the materials in the settings.

If you need another payment method, contact discord.

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First you must have the UltraSkyWars in plugins and load it next to the plugin you migrated, that is, put it in the same plugin folder and load the server.

SkyWars (Cookloco) migration first requires you to configure the database in the migrators.yml file in the UltraSkyWars folder, you must set the settings as you have in the Cookloco plugin.

The following is to set:
HTML:
skywars:
enabled: true
SkyWars (X) migration first requires you to configure the database in the migrators.yml file in the UltraSkyWars folder, you must set the settings as you have in the SkyWars X plugin.

The following is to set:
HTML:
skywarsX:
enabled: true
When reloading your server the plugin will start the migration if your data is set correctly. (You can ask for support on Discord when you have purchased the plugin)


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- Editable inventories - Using the /sws inventory <name> command you have the possibility to edit the inventory items by changing the name in an anunque so that the plugin recognizes your position, then we will show you all the inventories and their variables to edit.
Spoiler: Inventories
- Easy Arena Setup - Using the /sws create command<name> <schematic>. You will be sent to a new world where the schematic with that name will stick, and you will be given a diamond to set up the sands from a simple menu.
- SoulWell - Players can earn souls by making kill or win, the amount is configurable, and these can be used to earn rewards.
- Multipliers - There are two types of multipliers to be used, such as, player being given through a permit or the global that is activated by a command on which the name of the player who activates it must go.
- MySQL & SQLLite - An interface system that makes saving data immense, not noticeable, therefore multiple statistics can be saved without excessive memory consumption.
MongoDB - You don't like MySQL you have the option to use MongoDB.
- Infinite Glass Types - The system of this skywars is new, since it uses schematics for the crystals therefore, before creating one you must create the schematic of the crystal and the schematic that cleans the crystal, that is, it must be an empty schematic. (You must be standing inside and in the center of the glass)
- Kits & Kits Levels - Kits have sub-levels that can be configured to your liking in the Kit GUI, by default you should always set at least one level.
- Balloons - You can create as many balloons as you want because you only need the minecraft-heads URL to be able to make the balloons through the GUI. (As the Value URLs are long you can only edit them in the settings)
- Animated Balloons - You can add a list of heads that will rotate between them.
- KillEffects - When killing players die they will play an effect on the dead man's position, to celebrate their kill (these are not editable in operation, only the menus are editable)
- KilllSounds - When the players who kill die, they will play a sound that will also be for the dead. (You can create the KillSound you want in /sws killsounds <name>)
- Parting - When the player dies, the player will leave a message on a hologram which will be predefined by you, but can be purchased by the players if you wish.
- Taunts - Each player's death messages will be different if the killer has purchased some taunt, you can add messages by death type based on damage to have more than one option when dying for one type of damage.
- Trails - Bows, balls, eggs and fishing rods have particle effects when thrown this you can choose if the player has purchased it.
- WinDances - When they win the players have celebrations a little exaggerated but show their potential as a VIP. (These are not editable in how they work but if the icons and names in the inventory)
- WinEffects - Players when they win throw fireworks, but they can choose to throw other things, such as fire, chickens or musical notes among others. (These are not editable in operation but if their icons and names are editable in the menu)
- Easy Setup Chest - You can set up chests easily, but remember to accommodate your items to make it easier to add odds and whether it's central or not.
- Vote Chests - Players who have permission will be able to vote for the following types of chests, basic, normal, or overpowered.
- Vote Health - Players who have permission will be able to vote for the following life types, 5 hearts, 10 hearts, 20 hearts and UHC mode.
- Vote Projectiles - Players with permission will be able to vote for the following types of projectiles, not projectiles, whether projectiles, explosive projectiles, teleporters projectiles and destroying projectiles.
- Vote Time - Players who are allowed will be able to vote for the following types of time, early morning, day, afternoon and night
- Vote Final - Players who have permission will be able to vote for the following end types, none, dragon, tnt, wither and zombies.
- FancyFull Messages - When a game is about to start, a message will be sentclickable so players can join.
- Solo & Team Game - Common game modes where team mode can be the number of players you want.
- Ranked Game - In this game mode players when killing win elo and when they die they lose it, go up and down from flirting and you will show that you are the best, it is a good incentive to play.
- Levels System - Players as they play gain experience which when they accumulate will cause you to level up. And players will be able to get different prefixes as they level up.
- EloRanks - The elo ranges are editable, and you can put the ones you want.
- Tagged System - There is a Tag system, which assists players who have hit the player at least 10 seconds before their death, is calculated so that if the player heals the percentage of damage done by the player is lowered.
- Tops - You have 3 types of tops, Wins, Kills and Deaths that you can set with the commands, and these will be updated every 5 minutes.
- Signs System - Poster system with rotation included, so you never run out of games in your games, changing the back block is automatic depending on the type of block.
- Center Messages - Important and large messages will be centers.
- Cubelets - You have the possibility to use a cubelet system included in the plugin.
- Cubelets Animations - Animations feature in Cubelets these have editable parameters in cubelets.yml but will be added more in the future.
- Custom Joins - You can create match groups for your players and make a random entry to them. (See File CustomJoin.yml)
- Parties Addon - You can use the Parties plugin in spigot to play with your friends.
- Disable CMDs - List of commands that will be allowed in the arena.
- Perks - Perks to SkyWars at the moment we only have 3 types.
Spoiler: Perks Types
- BungeeMode - You can play your 1 games per server with lobby mode and game mode.

- GameBroadcast - A message is sent to all players on the server that a game is starting.
- Color Arena Names - System to color the map signs.
- UltraSkyWarsAPI - Class called UltraSkyWarsAPI where you have the following methods:
Spoiler: UltraSkyWarsAPI
- Force Start CMD - Command to force a game to start. Cannot be forced if the game is already less than 10 seconds.

- GamesToRestart [BungeeMode] - Feature that allows you to set every few games the arena will restart in the bungeemode.
- Redis [BungeeMode] - The plugin supports Redis (Program) that will help you update games instantly.
- Buy Order Levels Kits - You have a setting-up option to have players buy kit levels in order.
- SlimeWorldManager Addon - You have the possibility to use the magnificent slime world manager plugin for the worlds of UltraSkyWars.
- PartyAndFriends Addon - Support to the PartyAndFriends plugin, for multi-arena mode you don't need Redis but for bungee mode if you need to set you need to send players between servers, and search all skywars servers.
- PreLobby Disable - The option to be able to disable the pre-lobby and players are sent directly to the boxes in solo and ranked mode.
- LeaderHeads 3.1.8 Addon - Support in version 3.1.8 as the api is still matiened in the version 3.1.8.
Spoiler: LeaderHeads
- MVdWPlaceholderAPI Addon - MVdWPlaceholders should only change %% to {} if you use this plugin.
- Death, Kill & Win CMDs - You have the ability to set command when a player dies, kills, or wins a game.
- NEW!! Challenges - People receive an item in each game in which they can choose certain challenges they can meet in the game.
- NEW!! Parties - The parties mode to reach UltraSkyWars, gives you the possibility to use a party fully compatible with ultra skywars and that adds good features.

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It's much better to have a community where you can talk and that you can report mistakes or give suggestions.

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1.- You must first purchase the plugin.
2.- Then you'll need to put it in the plugins folder.
3.- Open your server and the plugin will automatically create the folder with your files.
4.- Below I will leave you how to configure each cosmetic and thing that the plugin has.
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Official servers that use the plugin.
<3

mc.ecuacraft.com (Bungee Mode)

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mc.hypermine.net (Bungee Mode)

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play.noobcraft.es (Bungee Mode)

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mc.emeraldcraft.com.ar (Multi Arena)

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epicgamers.us (Multi Arena)

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mc.hycraft.us (Multi Arena)

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teken.es (Multi Arena)

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● /party help - Show help of commands.
● /party [invite] <player> - Create a new party.
● /party kick <player> - Kick player from your party.
● /party accept - Accept the party invite.
● /party deny - Deny the party invite.
● /party disband - Delete your party.

● /sw kitsmenu - Opens the kits menu.
● /sw glassmenu - Opens the glass menu.
● /sw balloonsmenu - Opens the balloons menu.
● /sw windancesmenu - Opens the windances menu.
● /sw wineffectsmenu - Opens the wineffects menu.
● /sw killeffectsmenu - Opens the killeffects menu.
● /sw killsoundsmenu - Opens the killsounds menu.
● /sw trailsmenu - Opens the trails menu.
● /sw tauntsmenu - Opens the taunts menu.
● /sw perksmenu - Opens the perks menu.
● /sw join solo/team/ranked <name> - Join to arena.
● /sw menu solo/team/ranked - Opens the game selector.
● /sw randomjoin <type> - Random Join to arena.
● /sw customjoin <name> - Custom Join to arena.
● /sw spect <name> - Spectate arena.
● /leave or /sw leave - Leave arena.
● /sw lobby - Opens the Lobby menu.
● /sw animations - Opens the Cubelets Animations menu.
● /sw multiplier <type> <player> <amount> <time> - Create a multiplier of type with custom amount and duration.
● /sw coins add/remove/set <player> <amount> - Controls the coins of the selected player.
● /sw souls add/remove/set <player> <amount> - Controls the souls of the selected player.
● /sw cubelets add/remove/set <player> <amount> - Controls the cubelets of the selected player.
● /sw balloon add/remove <player> <id> - Add or remove balloon to player.
● /sw glass add/remove <player> <id> - Add or remove glass to player.
● /sw killeffect add/remove <player> <id> - Add or remove killeffect to player.
● /sw killsound add/remove <player> <id> - Add or remove killsound to player.
● /sw kit add/remove <player> <id> - Add or remove kit to player.
● /sw parting add/remove <player> <id> - Add or remove parting to player.
● /sw taunt add/remove <player> <id> - Add or remove taunt to player.
● /sw trail add/remove <player> <id> - Add or remove taunt to player.
● /sw windance add/remove <player> <id> - Add or remove windance to player.
● /sw wineffect add/remove <player> <id> - Add or remove wineffect to player.

● /sws setmainlobby - Sets the main lobby.
● /sws create <name> <schematic> - Creating a new arena.
● /sws inventory <type> - Edit a inventory.
● /sws glass <name> <schematic> <clear> - Creating a new glass.
● /sws taunts <name> - Creating a new taunt.
● /sws kits <name> - Creating a new kit.
● /sws balloons <name> - Creating a new balloon.
● /sws trails <name> - Creating a new trail.
● /sws killsounds <name> - Creating a new killsound.
● /sws parting <name> - Creating a new parting.
● /sws chests - Setup chests.
● /sws rewards - Join on setup of soulwell rewards.
● /sws setupblock cubelets/soulwell - Join on setup of cubelet/soulwell block.
● /sws settop kills/wins/deaths/coins - Setup tops locations.
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● usw.admin - Grants you administrator permission to configure.
● usw.forcestart - Force start a game.
● usw.spectate - Spectate a game.
● ultraskywars.soulwell.animation.blaze - Select favorites.
● ultraskywars.soulwell.animation.3d - Permission to use the blaze animation.
● ultraskywars.selector.favorites- Permission to use the 3d animation.
● ultraskywars.ballons.<name> - Grants you permission to buy vip Balloon with that name.
● ultraskywars.glass.<name> - Grants you permission to buy vip Glass with that name.
● ultraskywars.killeffects.<name> - Grants you permission to buy vip KillEffect with that name.
● ultraskywars.killsound.<name> - Grants you permission to buy vip KillSound with that name.
● ultraskywars.parting.<name> - Grants you permission to buy vip Parting with that name.
● ultraskywars.taunt.<name> - Grants you permission to buy vip Taunt with that name.
● ultraskywars.trails.<name> - Grants you permission to buy vip Trail with that name.
● ultraskywars.windances.<name> - Grants you permission to buy vip Parting with that name.
● ultraskywars.wineffects.<name> - Grants you permission to buy vip WinEffect with that name.
● ultraskywars.killeffect.<name> - Grants you permission to buy vip KillEffect with that name.
● ultraskywars.votes.projectile.* - Give all projectile voting permissions.
● ultraskywars.votes.projectile.noproj - Give permission to vote for Not Projectiles in the Projectiles voting type.
● ultraskywars.votes.projectile.siproj - Give permission to vote for Yes Projectiles in the Projectiles voting type.
● ultraskywars.votes.projectile.exproj - Give permission to vote for Explosive Projectiles in the Projectiles voting type.
● ultraskywars.votes.projectile.desproj - Give permission to vote for Destructor Projectiles in the Projectiles voting type.
● ultraskywars.votes.projectile.teleproj - Give permission to vote for Teleport Projectiles in the Projectiles voting type.
● ultraskywars.votes.time.* - Give all time voting permissions.
● ultraskywars.votes.time.dawn- Give permission to vote for Dawn Time in the Time voting type.
● ultraskywars.votes.time.afternoon - Give permission to vote for Afternoon Time in the Time voting type.
● ultraskywars.votes.time.nigth- Give permission to vote for Nigth Time in the Time voting type.
● ultraskywars.votes.health.* - Give all health voting permissions.
● ultraskywars.votes.health.health5 - Give permission to vote for 5 Hearts in the Health voting type.
● ultraskywars.votes.health.health10 - Give permission to vote for 10 Hearts in the Health voting type.
● ultraskywars.votes.health.health20 - Give permission to vote for 20 Hearts in the Health voting type.
● ultraskywars.votes.health.uhc - Give permission to vote for UHC Hearts in the Health voting type.
● ultraskywars.votes.final.* - Give all final voting permissions.
● ultraskywars.votes.final.dragon - Give permission to vote for Dragon Final in the Final voting type.
● ultraskywars.votes.final.tnt- Give permission to vote for TNT Final in the Final voting type.
● ultraskywars.votes.final.wither - Give permission to vote for Wither Final in the Final voting type.
● ultraskywars.votes.final.zombie - Give permission to vote for Zombie Final in the Final voting type.
● ultraskywars.votes.final.none - Give permission to vote for None Final in the Final voting type.
● ultraskywars.votes.chest.* - Give all chest voting permissions.
● ultraskywars.votes.chest.basic - Give permission to vote for Basic Chest in the Chest voting type.
● ultraskywars.votes.chest.normal - Give permission to vote for Normal Chest in the Chest voting type.
● ultraskywars.votes.chest.op - Give permission to vote for OP Chest in the Chest voting type.
● ultraskywars.multiplier.coins.<amount> - Give multiplier permission for coins.
● ultraskywars.multiplier.souls.<amount> - Give multiplier permission for souls.
● ultraskywars.multiplier.xp.<amount> - Give multiplier permission for xp.

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Spoiler: Balloons.yml
Spoiler: Chests.yml
Spoiler: Config.yml
Spoiler: EloRank.yml
Spoiler: Glass.yml
Spoiler: KillEffect.yml
Spoiler: KillSound.yml
Spoiler: Kits.yml
Spoiler: Lang.yml
Spoiler: Levels.yml
Spoiler: Menus.yml
Spoiler: Parting.yml
Spoiler: Taunt.yml
Spoiler: Trails.yml
Spoiler: WinDance.yml
Spoiler: WinEffect.yml
Spoiler: CustomJoin.yml
Spoiler: Perks.yml
Spoiler: Migrators.yml

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Spoiler: List
Spoiler: List MVdW

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You have perks, for users, these are not buyable, you can give them by commands.

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You can create a GUI kit, here I will leave some steps to do it.
1.- You must first keep in mind the name of the kit and the items in the inventory.
2.- Then you will need to run the command /sws kits <name> to open the configuration menu.
3.- In which you will have to set the slot in which the kit will appear in the menu and the Page in case you have many kits.
4.- Change you will need to set whether the kit is available for users or only the permission will be used.
5.- Then you can set the kit permission.
6.- Adding kit levels is essential, clicking add level will open a menu where you will have to set the slot and the kit page.
7.- You can set the icon by clicking with the item in the icon kit item.
8.- The price of the level and the inventory that has that level, is set with the things that you have in the inventory when you click on the option set items.
9.- You must save each level and when you have added the levels you want, you must save the kit in general.

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You can create a glass using a GUI, here I will leave the steps:
1.- First you will need to create the schematic of the box, this must be selected both sides of the box and you will be in and into the center create the schematic.
2.- Then you will have to create the schematic to remove the box, it is made by sparking in the center of the box and flying a little to not fall and use //set 0, then you can create the schematic as empty.
3.- Then you can create the box using /sws glass <name> <schematic> <clear> and the setup GUI will open.
4.- In which you will have to set the slot and page of the glass.
5.- Change you must put the permission and the price of the glass.
6.- Then set if this is user-buyable or can only be used if you have the permission.

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You can create a trails using a GUI, here I will leave the steps:
1.- You can create a new particle using /sws trails <name> to open the GUI.
2.- You will need to set the slot and the page where this icon is located.
3.- The price of the trail and whether it can be purchased by normal players or only the permit is used.
4.- The Particle type that you want to spawn.
5.- The number of particles that you want to spawn.
6.- OffsetX, offsetY, offsetZ is far away from the given Location (or x, y, z) you want the particles to be able to spawn.

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You can create a balloons using a GUI, here I will leave the steps:
1.- You can create a new balloon using /sws balloons <name> to open the settings menu.
2.- You will need to set the slot and the page where this icon is located.
3.- The price of the balloons and whether it can be purchased by normal players or only the permit is used.
4.- To set the balloon texture you need to go to the settings after saving and put the Value that you can find in minecraft-heads when selecting a head.

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You can create a taunts using a GUI, here I will leave the steps:
1.- You can create a new taunt using /sws taunts <name> to open the settings menu.
2.- You will need to set the slot and the page where this icon is located.
3.- The price of the taunts and whether it can be purchased by normal players or only the permit is used.
4.- You must set the messages for each type of damage, and you can add multiple messages the plugin will automatically set a message to make it more real.
5.- You must also set the title and subtitle that will appear when the player dies.
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You can create a partings using a GUI, here I will leave the steps:
1.- You can create a new parting using /sws partings <name> to open the settings menu.
2.- You will need to set the slot and the page where this icon is located.
3.- The price of the partings and whether it can be purchased by normal players or only the permit is used.
4.- You'll have to set the message that's left on the hologram when you die.
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You have the possibility to create the rewards of the soulwell, simply by using:

* You has <player> variable in command.

1.- /sws soulwell - And creating each reward with its icon and commands.
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Question 1: He doesn't teleport me to the map when I hit the sign.

Answer 1:
This happens because you removed the default crystal, is is id: 0, if you are going to set another as default you must put it with the id: 0 because this id is in the default data.

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